| Advanced UML 2.1 |
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Software design is part art. It requires experience and intuition. It calls for compromises. Participants of this course analyze typical problems that appear during object-oriented analysis and design in UML, and try to find solutions for these problems. Then they realize that usually there is no single best solution and that each idea is correct when certain assumptions are met. During this course, those who know UML and use it in their work will learn how to deal with non-trivial design problems and will get a new fresh understanding of object-oriented analysis and design. The training is for:
Prerequisites:
By the end of the training participants will have learned:
Training duration: 2 days. Methodology: lectures and exercises. Most of the time is spent on doing exercises and their discussion. Trainees actively participate in the training. Training outline: Day 1.
Day 2.
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